This does not include animals from Cottage Living, they have a separate toggle. Meaning if a married family keeps having babies from neighborhood stories they will fill their house with babies which cannot be deleted or managed from Manage Worlds. Originally posted by The Living Darkness:Turning aging off for unplayed sims is for ALL sims. Number 2, the option for turning off aging with unplayed sims, does that also include "other" families that are not included as part of your family count or is this only in reference to families that you have complete control over, but have never played them (such as for example lets just say I move a sim from somewhere else from a household that is not one of mine that I have never used before, but count as "unplayed" if I move one of the sims from that family to somewhere else but not used from "ask to move in")? The unplayed sims is a bit confusing, because I do not think that sims from neighborhood stories that you have more limited control over are the same exact thing as sim families that you currently own, but count as unplayed. Number 1,not really a question, but if I select a family for moving someone somewhere else or make any changes to them from Edit Create A Sim from "Manage Worlds" apparently they count as "unplayed sims" where they add to my sim family count even if I never intend on playing with them. I have a question concerning unplayed sims.
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